Legacy animation: the animation created for halo ce was key-framed at 30fps but, thankfully, saber has managed to re-work most of the important animation to operate at a full 60fps.
Goldsanchmiester [score hidden] 1 year ago(1 child)a bug that really bothers me: multikill medals are delayed when popping and sometimes the announcer doesn't even say the name of the multikill medal.
I loosened ffa and proving grounds matchmaking because higher end players werent matching at all.
Let's say that a champion level player has some realisticly bad people they like to play with so they realize playing on their primary account isn't a smart method to keep their championship csr while spending time in matchmaking with their legitimately bad friends or family members therefore they create a second account -- i imagine this is the ideal situation.
Wrote:eblspartan wrote:i know it doesn't fit exactly with the points you raise every week, but i think it fits with the matchmaking argument in general: is there a single chance to see selectable data centers in the future (most likely h6 i suppose)?
Other example modifies the (social) team skirmish playlist so that it actually provides the community an option for playing only non-slayer-based objective game-types such as these: ctf (medium high rotation) strongholds (medium high rotation) ricochet (medium rotation) 1-site extraction (medium rotation) assault (medium rotation) oddball (medium low rotation) koth (medium low rotation) lastly, i wanted to make a suggestion for all the game modes under the social banner in that i believe a point-based scoring system (similar to halo 4) would work best.
Halo matchmaking doesn't work
Gripe: in other halos you could see the number of people matchmaking in each playlist.
Now, i'd guess that it's something that probably wouldn't work out in halo 5 because of the work needed to implement it, but perhaps it's something that could be considered for future titles (halo 6?
Also, i think this concept works fairly well with current consolidation efforts in that it doesn't necessarily remove game-types that people may still have great interest in playing and it affords the ability to add some desired modes from the past, but it does unfortunately restrict people's ability to play a particular game-type when they want to play it (since they need to exhibit patience with the playlists' rotation of modes).
I usually am able to make my way up to onyx in ffa, so eventually end up matching high-ish level onyx players by the end of the season anyway, so i guess it just doesn't feel much different.
If you back out, you are skipping the intermission and jumping right back into matchmaking.
Think, but this is just my opinion, that nowadays a system like that is must have in every online multi-player game to guarantee the best experience on networking and latency side.
Halo matchmaking wont work
Goldsecretnenteus [score hidden] 1 year ago(1 child)when you select a custom-made gametype in custom games, it doesn't actually get selected until you change the map aswell.
Goldgryfenz [score hidden] 1 year ago(12 children)a number of players are unable to play halo 5 online with two or more xbox ones powered on, on the same network (myself included).
Still, for the most part, the team at 343 has done an excellent job wrangling all of this content into something coherent, something that works.
Bad side of this is that it will make more people complain about the matchmaking system in my opinion.
Makes quickly checking your kills/deaths a tiny bit more work than in previous titles.
Doesn't:no additional enhancements: this is a no-frills port of halo 3 that makes no attempt to address some of the issues with the original game.
Halo matchmaking not working at all
It's disappointing that hw2 didn't feature a ranking system at launch, and if you have any insight i'd love to hear about what modifications/formulas you are changing to better suit that game and its matchmaking.
Superimposing master chief's helmet lining along the edges of the screen doesn't really add anything to the experience and ultimately just gets in the way.
I'll be listening to some ambient dialog from enemies or marines, and my team will speak over them about how i should be moving along in the lvel, causing me to miss what they say, and if i reset, that doesn't help since the linees are semi randomized.
Joshua,i know it doesn't fit exactly with the points you raise every week, but i think it fits with the matchmaking argument in general: is there a single chance to see selectable data centers in the future (most likely h6 i suppose)?
Should be able to be sold/toggled so we can choose what we actually want more of, and so once we get all of them it doesn't equalize out.
Pop region matchmakingi am looking at how we can improve this within our current framework.
Gold[show replies]load more comments(1 reply)waffleconeman [score hidden] 1 year ago(0 children)i've been having a bug where someone doesn't show up on my motion sensor.
I understand if the numbers are sort of low and 343 doesnt want to give the information if they dont really like it.
Lack of halo ce multiplayer playlist: matchmaking is an integral part of the halo multiplayer experience, but, at launch, there won't be any playlists dedicated to halo ce.
You can be in a warzone lobby, not leave matchmaking between games, and yet still get the same map 3 or 4 times in a row.
1 comment "mcc is fix with no bugs or glitches"69 48 comments if halo 3a doesn't happen, halo 3's dlc should at least be made free6 1 comment week 2 hcs predictions and fantasy picks188 8 comments sometimes missing the first shot works out okay8 3 comments how to paint a halo m6this is an archived post.
The gap gets too big, then you will see something like this: matchmaking is the same as today.
Excellent per-pixel lighting of halo 1 still looks nice today but the changes to the core artwork are less appealing.
We could loosen the matchmaking in swat which would let some of you find matches.
I hope they revert it but i might get use to it) and that there are no casual ways to play the multiplayer other than custom lobbies (i know that they will be adding new gametypes later and forge will be out at some later date but like others have said the current matchmaking system always ranks you and while it isn't a huge deal, it sits in the back of my mind while i play, and i would just prefer if i could play non ranked) those are really my two major minor gripes with the game right now.
Texture work is compromised greatly by the lack of it and results in lost texture detail throughout.
Players are often overplaced or underplaced and ranks feel cheapened, since you don't have to work for them.
Have attempted leaving and resuming, fulling quitting out of halo 5 and then resuming, doing a hard reset and then resuming, switching hosts and resuming, but nothing seems to work.
For this not being about competitive, but i can't not ask:along the same lines as testing and matchmaking updates, could we please get some feedback on the status of potential ar/mag starts in btb?
[show replies]load more comments(1 reply)mrjrozzy [score hidden] 1 year ago(0 children)getting placed into an in-progress warzone game, the armor mods will not work if you have them equipped for that match.
. in warzone, if your team has the center base and you spawn a vehicle, it automatically spawns you in the center base, doesn't give you the option to spawn at home base.
We were quite impressed with the work done on this project and feel that it is the most impressive piece in the collection.
Wrote:are we looking at dealing with parties in social matchmaking and warzone as well?
Doesn't:split-screen performance: as with halo ce, the split-screen frame-rate in halo 2 is rather poor.