3:25 pm updatebased on community feedback weve received since yesterdays update, we are bringing the halo 2: anniversary rumble playlist, which features a variety of ffa game types, back into the matchmaking rotation.
Well be monitoring feedback and data over the weekend, and will provide an update on monday regarding our progress.
Data shows that the cu improved things statistically, but we are aware that far too many are not seeing improvements.
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: reach redefines the matchmaking system by introducing the arena matchmaking system while preserving the standard matchmaking system from halo 3.
Given the scale of the update, which includes changes to the matchmaking experience and party system, we are expanding testing to include select members of the xbox one preview program to ensure the official release is the best possible experience for all players.
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This content update will include improvements to ui, matchmaking, game-specific multiplayer items, controls, and more.
: investigatingwe apologize that you're experiencing the current matchmaking issues, and ensure you that were working around the clock to deliver fixes as soon as possible.
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With each change and/or update we make, it takes time for us to capture and analyze the data to determine the tangible impact to the game experience.
7:00 pm updatelooking at our data logs, server-side adjustments that we have made over the past 24 hours have shown a 20% increase in server connectivity.
The update deployed to matchmaking was done on the server side and does not require an extra download to your xbox one.
We continue to work on these issues, with our primary focus being on matchmaking performance.
Additionally, in yesterdays patch notes, we announced that parties would no longer be split after a matchmaking session, and were aware that this bug has regressed.
As we mentioned yesterday, a larger matchmaking performance-focused content update is currently planned for release next week.
We realize this is not ideal, and we will reset those parameters to their expected behavior as soon as our matchmaking improves to a level where players are consistently getting into matches in shorter time frames.
Content update includes a variety of fixes across the title, including matchmaking performance issues, general ui and game stability improvements, as well as fixes for game-game specific issues in halo: ce, halo 2, and halo 2: anniversary, and more.
12:00pm updatethe latest content update, that focuses on ui, matchmaking, game-specific multiplayer and campaign (including improvements to halo 2: anniversary network performance), controls, and stability is now available.
Additionally, we've already begun work on future updates which will be informed by the data and community feedback were seeing from yesterdays cu.
Quickmatch option immediately put the player in any available match from the most recent matchmaking playlist the player selected.