"we consistently look at millions of points of player and match data, and kill to death ratios are up across every band in advanced warfare.
A nutshell, we attempt to find the best connections within a skill range, and if we can't find a good match, we expand the skill range and try again.
Goldomlega -3 points-2 points-1 points 1 year ago(0 children)that could work, but if its within +/- 15% then it may be possible for a lot of games being a sweatfest, unless people within that range are dramatically different skill levels due to some kind of exponential skill growth , but hell, what do i know.
Every week you would get a choice of rolls of a weapon based on your rank.
Me there's no evidence that the majority of fps players want skill based matchmaking and where it exists the people that would benefit the most from it do not actively use it.
I'd hate to think they would be turned off from what i consider the best pvp content in this game because they were set up for failure by a matchmaking system.
As a proponent of sbmm, you want less skilled players to kill and are criticizing someone else for wanting the same?
"playing at home, ive been randomly matched with players doing this and its incredibly frustrating to lose based largely on my team being down a contributing teammate.
+ guys, the only way to get better is to get domed a few times to learn to avoid things, and i think playing with someone at your skill would benefit a lot of us lower guys, though a vast majority might feel different, haha.
Is skill based matchmaking gone in advanced warfare
, i'd be fine with bungie using black ops 3's matchmaking algorithm, where they place you in a lobby based on connection then split the lobbies based on skill.
Is a point to having multiple threads flooding in about matchmaking - it is equivalent to the resounding voice of civil disobedience.
Is what my time with modern warfares multiplayer have been; an exercise in frustration and rage over the same damn problems that got me riled up back then.
No one is trying to restrict the fun factor of playing advanced warfare with this policy, nor are we actively banning against particular styles of play, like trick shots.
In titanfall skill rankings are opt in and do not affect matchmaking yet the majority of people don't enable it.
One solo game with alot of the aftertaste, perkaholic, on the house, unquenchable, and the non-mega gumball alchemical antithesis: all this can keep you going for hundreds of rounds if you have the patience and skill.
Boots on the ground is the phrase youve no doubt seen and heard, to the point that even activision and infinity ward started using it when referring to infinite warfare, a game thats taken this double-jumping and wall-running trend the community has grown to hate so much to its extremes.
Goldsrt8srt8on2p4ever 4 points5 points6 points 1 year ago(1 child)anyone blind enough to not acknowledge that skill is prioritized heavily against connection need to go to sir dimetrious past streams and see how him and his all na team got connected with an all uk team in the tournament final, on the first try.
I don't want an easy time in the crucible, i just would like to feel like the outcome of the match to be more than a pre-determined coin toss based on player handicaps.
Is skill based matchmaking in advanced warfare
Goldlxlgn 7 points8 points9 points 1 year ago(3 children)i wish there was skill based matchmaking for heroic strikes.
It's really their fault for being less skilled and staying that way, rather than re-examining their game, learning from better players and improving their skills/gear/awareness so that they can actually "git gud" and don't get stomped all the time.
Just cant enjoy the old modern warfare multiplayer today, because i am not the same person i was in 2007.
Yeah, that along with shitty camera angles and lag, 6-man parties, scrub based matchmaking and bullshit deaths really turned me off from this game.
What i am curious about is what encourages players of different skill level to choose between the playlists.
Advanced warfare was the first game in the series to have noticeable sbmm and reception and playerbase size reflected it.
If modern warfare remastered had received a slight graphical touch-up and was just a pre-order bonus for infinite warfare, maybe then it would have made sense to keep everything as it was.
And yes, to a lesser extent skill as a component of matchmaking is important too.
Goldfred112015 2 points3 points4 points 1 year ago(0 children)anyone else feel like when they said its a combo skill/connection that it means you will get matched with crazy skilled red bar opposition but your team members will have good connections while being basically new to the crucible.
Golddrunkwoman 0 points1 point2 points 1 year ago*(0 children)except, here, it's people who actively want to discuss matchmaking (irrespective of their position on sbmm) vs those who are indifferent to it and would rather talk about lore/art/cats.
Remember when the dlc 3 maps in advanced warfare were unplayable for months because there was so many out of map glitches?
Goldparty crasher +1turkee-slappre 4 points5 points6 points 1 year ago(5 children)sbmm killed cod advanced warfare.
So everyone who has an opinion on matchmaking fall on the same side of the equation.
The ranked playlists (starting with black ops 2) which match people based on skill have always been ghost towns with a minuscule percentage of the population playing them even though low skill players should in theory prefer them to something like the team deathmatch playlist.
Of the player base within this lobby use sbmm to split the teams based on skill so for that specific lobby only .
This environment naturally lends itself to being heavily cbmm weighted, which allows for friends of different skill levels to play together.
Trying to play doubles with a less skilled friend means no chance of winning, and playing with a similarly skilled friend means we're playing sweaties every game against a bunch of try hards with a perfectly rolled her benevolence or matador.
Goldpsndbn -4 points-3 points-2 points 1 year ago(0 children)everyone questions matchmaking, has anyone questioned damage referee yet?
I'm an average player at best, do my fair share of helping my team win, but i get matched made with players way above my skill level, i get partnered with people who are wayyyyyyyy below my skill level and get match up against teams?
Goldinvrkno 3 points4 points5 points 1 year ago(1 child)i think my problem with the current state of the crucible right now is that i can't figure what skill level i'm classified as.
Goldmr1000111 2 points3 points4 points 1 year ago(2 children)doubles is essentially unplayable solo or with a less skilled friend.
I do like the idea of broadening the skill bracket restrictions, id love to play with the 1.
The process you go through with any multiplayer game, from everyone starting out unaware of the best equipment and tactics, trying everything out for fun, to eventually distilling the available options to the most effective few, is all gone.
"the system is designed to put you in the best match, with balanced teams composed of players of varying skill from your geographic region.
Gold808codyin805 1 point2 points3 points 1 year ago(1 child)im a solo player as well, and i apologize for my assumption of a pub stomp, i read most of the comments linked together, and based on sbmm post history, i quickly judge the top players asking for it removed due to sweaty matches, upon reading your post i commented on, you never once mentioned the sweats, haha,I myself am a member of the sub 1 kd group, though im getting it higher and higher each day.
In cbmm, the outcome is determined before the game begins, based on whichever team has a higher elo.
If the game were to matchmake by connection and then split the teams by skill, the chances of coming across a sub 1kd or greater than 2kd are both pretty slim.
"player connection to the host always takes priority over skill in the matchmaking process always, no exceptions.
Potential high quality connections are automatically being filtered out because they are not within a skill range.
But modern warfare remastered is a remake, at least in the graphics and sound department, which absolutely makes the gameplay seem that much more outdated.
Gold[+]golfshrek comment score below threshold-6 points-5 points-4 points 1 year ago(0 children)the "my poor less skilled friends" problem is not caused by sbmm it is caused by team making and has always been in the game, it is unavoidable.
Goldko-ba 1 point2 points3 points 1 year ago(0 children)what was wrong with matchmaking at the beginning of ttk?
.In the lead-up to the launch of modern warfare remastered, it was hard to miss the noise people excited to play the game were making, so anxious to get back into a remake of this nine-year-old game.
. this update improves safeguard win conditions, tweaks matchmaking, fixes talon final killcam bugs, and includes zombies related fixes.
I see the motivation for what high-skill players have expressed: that they want a ranked playlist when they are in the mood for a tough challenge and a social playlist when they want to have fun with non-meta weapons and alternative builds or play with lower-skilled friends.
With skill based match making it's essentially impossible to use those guns ever because as much as i like my dis-47 it simply can't keep up with the better options when those options are being used by players at or above my skill level.
"fast connection to a match hosted on our global dedicated servers is the most important component of our matchmaking system.
Forcing everyone to post about matchmaking only in this mega thread (which is already not on the main page) essentially buries the issue.
I seem to get teamed up with players of my skill level or below but the opposing team is more often than not god tier players by comparison.
"playing at home, i've been randomly matched with players doing this and it's incredibly frustrating to lose based largely on my team being down a contributing teammate," condrey wrote.
No one wants to lose an objective based match by effectively being outnumbered while their teammate shoots grenades into their own forehead 100 times in the corner.
Say they've been looking into reports of lag and longer matchmaking times, like it's an event that's naturally occurring.
punch logicimmaraptor 1 point2 points3 points 1 year ago(3 children)so if i hit you in the head with a sniper that's unskilled?
Goldechoalphadelta1 4 points5 points6 points 1 year ago(0 children)i've always thought the most simple idea is to form a lobby based almost completely off connection, once lobby is formed you rank players 1-12 or 1-6 depending on game type, and then it's evens vs.
Goldwaldosmash 3 points4 points5 points 1 year ago(3 children)to begin with sbmm is making the matchmaking times far too long.